Army popularity and success with DBM 3.3 and 3.4

ARMY POPULARITY AND SUCCESS IN DBM 3.3 and 3.4

John Graham-Leigh

Three years have gone by since the last analysis, during which over 400 competition games have been played in the UK (plus a few in France). 400 games (800+ army uses) do not make enough for a meaningful analysis, so I’ve added those to the 1,100 games played between 2016 and 2019. So this review covers 1,525 competition games played from the start of 2016 to the end of 2022 – 3,050 army uses. Most of the games were played with DBM 3.3; most of those since the beginning of 2021 were played with DBM 3.4.

14% of the armies used were from Book 1, 38% from Book 2, 22% from Book 3 and 26% from Book 4 – this relative popularity of the different periods has been fairly constant throughout DBM’s history, but there has been a further swing towards Book 2 armies at the expense of all the other periods, especially Book 1.

Armies from 209 different lists were used; 72 armies were used in only one competition each (normally 4 games) and have not been included in this survey.

 

Table 1: Most Popular Armies

Army

Games

Success %

1

Alexandrian Imperial

78

54

2

Later Carthaginian

74

46

3

Alexandrian Macedonian

70

50

4

Late Imperial Roman

69

44

5

Later Sargonid Assyrian

64

61

6

Later Hungarian

60

48

7

New Kingdom Egyptian

59

53

8=

Classical Indian

56

46

8=

Medieval German

56

50

10

Wars of the Roses English

54

51

11

Seleucid

51

48

12=

Early Achaemenid Persian

48

53

12=

Later Hoplite Greek

48

47

14

Patrician Roman

46

40

15

Later Achaemenid Persian

44

55

16

Middle Imperial Roman

43

53

17

Early Imperial Roman

41

48

18=

Skythian

40

45

18=

West Frankish/Norman

40

44

18=

French Ordonnance

40

49

20 armies were used in at least 40 competition games. Alexandrian armies have greatly increased in popularity, filling first and third places, while long-standing favourites Patrician Romans have fallen from 7th to 14th – they‘ve been used only once since 2019. The West Franks/Normans, who have dropped to 18th, haven’t been used at all. Later Sargonid Assyrian, New Kingdom Egyptian, Later Carthaginians and Early Imperial Roman are among the most used armies of 2020-22, and the Assyrians are the most successful of the popular armies.

Table 2: Roman Armies

Army

Games

Success %

Polybian Roman

31

56.1

Marian Roman

32

50.6

Republican armies

63

53.4

Early Imperial Roman

41

47.8

Middle Imperial Roman

43

53

Late Imperial Roman

69

43.6

Imperial armies

153

47.4

Patrician Roman

46

40

The Romans are again popular, but rather less successful recently. The Patricians, relying on manoeuvre rather than slogging, are the least successful. Camillan Romans made one appearance, finishing third in a six-player competition.

Table 3: Pike Armies

Army

Games

Success %

Alexandrian Imperial

78

54

Alexandrian Macedonian

70

50

Seleucid

51

48

Later Swiss

28

49

Asiatic Early Successor

20

50

Macedonian Early Successor

16

42

Graeco-Bactrian/Indian

16

39

Akkadian

12

54

Later Macedonian

12

45

Early Sumerian

8

53

Pyrrhic

8

65

Lysimachid

8

32

Ptolemaic

8

59

Scots Common Army

8

51

Pike armies

343

50

Pike armies have become extremely popular, especially Alexander’s, and have improved in effectiveness. Pyrrhic was the most successful, but with only eight games; Alexandrian Imperial looks to be the best bet for long-term performance, while Graeco-Bactrian’s phalanx may be too small for consistent success.

 

Table 4: Impetuous Armies – Knights

Army

Games

Success %

West Frankish/Norman

40

44

Carolingian Frankish

24

50

Anglo-Norman

24

47

Early Crusader

20

50

Later Crusader

16

56

Feudal English

16

56

Sicilian

16

38

Italian Ostrogothic

14

54

Early Serbian

12

25

Feudal Spanish

12

59

Serbian Empire

12

40

Feudal French

11

54

East Frankish

8

31

Italian Lombard

8

53

Cilician Armenian

8

31

Romanian Frank

8

40

Medieval French

7

44

Knight Armies

256

46

Irregular knight armies have been uncommon recently; only 42 appearances since 2019. The Romanian Franks make a welcome return, but the previously popular Normans have not been seen. Unsurprisingly, overall performance is unchanged.

 

Table 5: Impetuous Armies – Warband

Army

Games

Success %

Early Frankish etc

28

50

Middle Frankish

28

44

Gallic

24

58

Ancient British

24

53

Galatian

12

50

Early Vandal

7

73

Gepid

7

51

Warband Armies

130

52

Warband armies have become both more common and more successful. The Gauls have been displaced by the Franks (including Suevi and Alamanni) as the popular choice. My use of Estonians, only once so far, has not been copied by others.

 

 Table 6: Medieval European Armies

Army

Games

Success %

Later Hungarian

60

48

Medieval German

56

50

Wars of the Roses English

54

51

French Ordonnance

40

49

Free Company

32

60

Italian Condotta

32

54

100 Years War English

28

45

Medieval Portuguese

16

52

Burgundian Ordonnance

16

54

Teutonic Orders

12

60

Hussite

8

43

Medieval Armies

354

51

Knights (mostly regular) supported by bows, heavy infantry and sometimes light horse form the basis of these armies. The Hungarians, with plentiful light horse and formidable knights, are now the most popular, while Hundred Years War English have increased in popularity and success. Generally these armies offer an attractive combination of controllability and varied troop types, making them the commonest type.

 

Table 7: Cavalry Armies

Army

Games

Success %

Later Achaemenid Persian

36

53

Sassanid Persian

34

64

Khurasanian

32

52

Ottoman

28

53

Later Muslim Indian

24

58

Sui/Early T’ang Chinese

32

50

Early Byzantine

20

49

Seljuk Turk

16

45

Avar

16

57

Later Mycenean

16

54

Hsi-Hsia

12

36

Syrian

12

66

Central Asian City-States

11

72

Vedic Indian

8

39

Mede

8

59

Khitan

8

55

Ghaznavid

8

45

Khazar

8

40

Georgian

8

26

Early Russian

8

38

Post-Mongol Samurai

8

25

Cavalry Armies

353

51

The Sassanids make a triumphant return as the most-used army in 2020-22, and with a healthy success rate. Several other armies return, such as Early Byzantine, Early Russian and Georgian. Overall these armies remain just above average in performance, though less successful than in 2016-9.

 

Table 8: Spear and other HI Armies

Army

Games

Success %

Later Hoplite Greek

48

47

Lydian

24

46

Fanatic/Islamic Berber

16

48

Norse Viking & Leidang

16

48

Aztec

12

48

Philistine

12

44

Communal Italian

8

45

Anglo-Danish

8

69

Makkan

8

58

Syracusan

7

43

HI Armies

159

48

These armies, relying on either Spears or Blades, tend to be draw-heavy. The hoplites are overwhelmingly the most popular but they, and most of the others, are slightly below average in performance. Two others have reappeared with a bang: Makkan which used to be regarded as a killer army, and Anglo-Danish which had two competition outings (same figures, different players) with great success.

 

Table 9: Light Horse Armies

Army

Games

Success %

Skythian

40

45

Early Armenian

24

55

Yuan Chinese

16

60

Hunnic

16

36

Numidian

12

29

Kushan

12

58

Sha-t’o Turkish

12

60

Komnenan Byzantine

12

43

Mongol Conquest

12

42

Central Asian Turkish

8

51

Lithuanian

8

55

Light Horse Armies

172

48

Light horse armies supported by Chinese infantry are still the most successful, though Armenians and Kushans with cataphracts are also doing well. Genghis Khan has returned to the list; Attila’s lads are out of favour, and the Numidians continue their lack of success. The Skythians are still the commonest of these manoeuvrable armies, which remain of generally average performance.

Table 10: Light Infantry Armies

Army

Games

Success %

Pictish

12

73

Early Libyan

20

60

Chanca

12

35

Kappadokian

8

69

Early Slav

8

80

Pre-Feudal Scots

8

58

Thracian

8

43

Hellenistic Greek

8

50

Mannaian

8

36

Light Infantry   Armies

92

57

As usual, light infantry armies are uncommon but hard to beat. The Early Libyans have overtaken the Picts as the most popular; both these armies can benefit from substantial warband contingents.

Table 11: Elephant Armies

Army

Games

Success %

Classical Indian

56

46

Burmese

28

49

Tamil Indian & Sinhalese

18

49

Khmer & Cham

8

41

Elephant Armies

87

45

Not much change in this category. Classical Indians and Burmese still dominate, but overall performance remains slightly below average.

 

Table 12: Camel Armies

Army

Games

Success %

Christian Nubian

20

50

Later Pre-Islamic Arab

18

61

Early Bedouin

12

52

Camel Armies

50

57

Still very much a minority type but can be very effective. The Arabs benefit from their numerous light horse and heavy infantry to support the camels.

Table 13: Bow Armies

Army

Games

Success %

Early Achaemenid Persian

48

53

Welsh

36

48

Neo-Babylonian

28

50

Tupi

16

43

Nubian

12

48

Arabo-Aramaean

12

53

Wallachian/Moldavian

8

59

Early Samurai

6

77

Bow Armies

166

52

Armies relying on massed archery have continued to do well, though the Samurai have not been seen since 2019. The Persians have done well in both 15mm and 25mm games, their combination of excellent archers and plentiful cavalry being particularly effective. The Tupi have become markedly more successful in the past few years.

 

Table 14: Balanced Armies

Army

Games

Success %

Later Carthaginian

74

46

New Kingdom Egyptian

59

53

Later Sargonid Assyrian

64

61

Mithridatic

23

56

Sung Chinese

24

59

Abbasid Arab

18

41

Papal Italian

12

32

Middle Assyrian

12

56

Ugaritic

12

58

Saitic Egyptian

8

68

Spring & Autumn Chinese

12

45

Later Hebrew

8

40

Ch’in Chinese

20

44

Nikephorian Byzantine

23

60

Libyan Egyptian

10

59

Hittite Empire

8

50

Neo-Hittite

8

55

Early Carthaginian

8

43

Umayyad Arab

8

54

Balanced Armies

401

51

Many new entrants in this category, notably Ugaritic (a former favourite) , Neo-Hittite and Umayyad Arab. All these armies feature a core of heavy infantry with supporting light and mounted troops. Hannibal’s Carthaginians remain the favourites, but Sennacherib and Ashurbanipal are catching up and have been much more successful.

With around a dozen competitions each year there are still enough games to make comparisons viable. It should be borne in mind, though, that an army with only a few games played, such as Early Vandal, may represent a single player using such an army in a couple of competitions. If that player is particularly skilful, the army may appear to be a killer whereas it needs a lot of talent to use effectively. An army such as Later Sargonid Assyrian, with many games and a high success rate, has probably been used by several different players and its success is a good guide to the army’s general strength.

JGL 23.11.2022

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